WEIQI/GO
Il Weiqi, o Go in giapponese, ha e continua ad avere un'importante bibliografia, soprattutto in inglese (oltre, molto probabilmente, alle lingue orientali!). In questa sezione si trova una selezione di libri che propone testi "classici", manuali introduttivi e libri su alcune situazioni di gioco.

STORIA/SOCIETÀ
Koulen M.
DIE MITTE DES HIMMELS: GO. GESCHICHTE, PHILOSOPHIE, PARTIEN, REGELN
DuMont, Köln, 1988, 165p.
Vorwort | Die Geschichte des Go-Spiels | Märchen und Fabeln | Die Spielregeln | Die Philosophie des Go | Kommentierte Meisterpartien | Kleines Lexikon japanischer Fachausdrücke | Weiterführende Literatur | Termine der Spielabende in Deutschland
GIOCO E POLITICA
Boorman S.A.
GLI SCACCHI DI MAO [THE PROTRACTED GAME: A WEI-CH’I INTERPRETATION OF MAOIST REVOLUTIONARY STRATEGY]
Guaraldi, Rimini, 1973, 265p.
Gioco e rivoluzione (O. Pugliese) | Nota al testo | Introduzione | I. Il gioco del Wei-ch'i | II. Wei-ch'i e rivoluzione: un'analogia formale | III. Il periodo del Kiaangsi | IV. La guerra cino-giapponese | V. La guerra civile (1945-1949) | VI. Sguardo retrospettivo e previsioni | Appendice A. Nota per una ricerca futura | B. Il Wei-ch'i nelle lingue occidentali: nota bibliografica | C. Glossario e termini analogici del Wei-ch'i
Boorman S.A.
GLI SCACCHI DI MAO [THE PROTRACTED GAME: A WEI-CH’I INTERPRETATION OF MAOIST REVOLUTIONARY STRATEGY]
Luni/Oriental Press, Milano, 2004, 244p.
Prefazione (R. Tresoldi) | Intervista alla signora Nan Xi Jin | Introduzione | Il gioco del Wei-ch'i | Wei-ch'i e rivoluzione: un'analogia formale | Il periodo del Kiangsi | La guerra cino-giapponese | La guerra civile (1945-1949) | Sguardo retrospettivo e previsioni | Appendice A. Nota per una ricerca futura | B. Il Wei-ch'i nelle lingue occidentali: nota bibliografica | C. Glossario e termini analogici del Wei-ch'i | Note | Indice cartografico
Nuova edizione del precedente.
TESTI PRECURSORI
Korschelt O.
THE THEORY AND PRACTICE OF GO [DAS GO-SPIEL]
Tuttle, Tokyo, 1965, XIV-269p.
Editors' preface | 1. The game of Go | 2. The history of Go | 3. The rules of play | 4. Illustrative games | 5. Problems | 6. End plays | 7. Murase Shuho's theory of openings | Extrinsic notes
Prima edizione tedesca: 1880.
Smith A.
THE GAME OF GO. THE NATIONAL GAME OF JAPAN
Tuttle, Tokyo, 1956, XVI-224p.
Preface | Introduction | 1. History of the game | 2. Description of the board and stones | 3. Rules of play | 4. General methods of play and terminology of the game | 5. Illustrative games | 6. "Joseki" and openings | 7. The end game | 8. Problems | Glossary
Prima edizione: 1908.
MANUALI E LIBRI DI BASE
Aroutcheff P.
LE GO
Hatier, Paris, 1983, 128p.
Préface (D. Cornuéjols) | I. Qu'est-ce que le Go? | 1. Pouvoir jouer au Go | 2. Le Go au Japon at ailleurs | 3. Règle et illustrations | 4. Le but du jeu de Go: le territoire | II. La tactique | 5. Le combat | 6. Les connexions | 7. Les groupes | 8. Encore et toujours la tactique | III. Parties commentées | 9. Mini-partie 13x13 | 10. La stratégie | La solutions des problèmes | Appendice A. Liste des clubs affiliés à la FFG | B. Bibliographie
In copertina: "Le jeu de Go".
Aroutcheff P.
IL GIOCO DEL GO [LE JEU DE GO]
Mursia, Milano, 1996, 174p.
Presentazione (D. Cornuéjols) | Introduzione | Nota del traduttore | I. Che cos'è il Go | 1. Poter giocare a Go | 2. Il Go in Giappone e altrove | 3. La regola | 4. Scopo del gioco: il territorio | II. La tattica | 5. Il combattimento | 6. Le connessioni | 7. I gruppi | 8. Ancora e sempre la tattica | III. Partite commentate | 9. Minipartita 13x13 | 10. La strategia | Soluzioni | Bibliografia
Baker K.
THE WAY TO GO
The American Go Association, New York, 2001, III-22p.
Preface (R.B. White) | Introduction | About the game | 1. Playing procedure | 2. Life and death | 3. Ending the game | 4. The rule of ko | 5. Proverbs for beginners | Glossary
Chikun C.
THE MAGIC OF GO [TRAD.]
Ishi, Tokyo, 1988, X-174p.
Preface | Glossary | Introduction | 1. Introducing the game | The origins of Go | 2. Capturing stones | Go comes to Japan | 3. Eyes and living groups | The development of Go in Japan | 4. Ko | Professional Go in Japan | 5. Linking up stones | Go in China | Go in Korea | 6. Capturing techniques | Go around the world | 7. Capturing races | Go equipment | 8. Life and death | Rankings and handicaps | 9. Handicap Go | Go and intelligence| 10. Opening strategy | Go and computers | 11. An example game | Continuing your study of Go | Bibliography | Go clubs around the world
Davies J./Bozulich R.
AN INTRODUCTION TO GO
Ishi, Tokyo, 1988, IV-92p.
Preface | 1. Introduction | 2. The rules | 3. Example games | 4. Elementary tactics and strategy | 5. 19x19 example game | 6. Handicap Go | 7. How to improve at Go | Suggested reading | Go associations | Appendix: rules for special positions | Glossary
Dueball F.
DAS GO-SPIEL
Philler, Minden, D, 1982, 64p.
[36 Kapitel]
Girault R.
TRAITÉ DU JEU DE GO
Flammarion, F, 1977
Volume 1: Stratégie [X-283p.]
La montagne des neuf immortels (C. Monzaemon) | L'équipement | Notions élémentaires | I. De la tactique | II. Vie et mort | III. De la stratégie | IV. Les parties à handicap | Partie commentée | Glossaire | Note bibliographique
Volume 2: Tactique [253p.]
Avertissement | De la conception tactique | 1. Tesuji vital | 2. Tesuji sabaki | 3. Tesuji des hane | 4. Tesuji eguri | 5. Tesuji tsuke-koshi | 6. Tesuji tsuke simple | 7. Tesuji offrande | 8. Tesuji de l'angle (kado) | 9. Tesuji watari (le pont) | 10. Tesuji du coin et du côté | 11. Shicho | 12. Problèmes divers | Glossaire
Janssen F.
IL GIOCO DEL GO. MANUALE INTRODUTTIVO
European Go Center, Amstelveen, NL, 2000, 52p.
Introduzione | Il materiale di gioco | Lezione 1: le regole di base | Storia del Go | Lezione 2: ko e territorio | Lezione 3: le regole del Go | Partita di esempio | Lezione 4: altre informazioni sulla cattura delle pietre | Lezione 5: occhi falsi | Il Go e internet | Lezione 6: grandi occhi e seki | I molteplici aspetti del Go | Appendice storico-culturale di S. Calzolari | Go, il passo successivo
Laurent C.M.
LE JEU DE GO
Bornemann, Paris, 1973, 92p.
Preface (P. Mérissert-Coffinières) | Avant-propos | Le materiel de jeu | La notation | Handicap et premiers pas | Le jeu | Résumé de la règle | Decouverte du Go | Aperçus de stratégie et de tactique | Exercices et problèmes | Parties commentées | Les compétitions | Les associations de Go | Mini-lexique
Lusson P./Perec G./Roubaud J.
PETIT TRAITÉ INVITANT À LA DÉCOUVERTE DE L’ART SUBTIL DU GO
Bourgois, F, 1969, 147p.
Avant-propos | 0. Célébration | I. La règle | II. Le jeu; tactiques et stratégie élémentaires | III. Saturation
Morii K.S.
COMMENT JOUER ET GAGNER AU JEU DE GO
De Vecchi, Paris, 1995, 131p.
Le mot du président (P. Bizard) | Lo Go à travers les âges | Notions préliminaires | Déroulement du jeu | Parties commentées | Le vademecum du joueur de Go | Remerciements
Pecorini D./Shu T.
THE GAME OF WEI-CHI
Heian International, Torrance, USA, 1999, VI-155p.
I. The game of Wei-chi | Historical sketch | Spirit and symbolism of Wei-chi | Anecdotes | Classification of players | II. Hints to beginners | 1. Description of the game | 2. Phases of the game | 3. Technical terms | 4. The knot | 5. Formations | 6. Calculation of points | III. Hints on the game | Etiquette of the game | IV. Analysis of games | V. Problems | Appendix A. | B. | [Plates]
Stabile M.A.
L'ARTE DEL GO
Mursia, Milano, 2008, 161p.
Introduzione | 1. La pietra e il goban | 2. Il territorio più piccolo. Distinzione tra pietre prigioniere e catturate | 3. Teoria delle aperture. Fuseki | 4. Mosse di base. Preliminari ai combattimenti | 5. Centro partita. Chuban | 6. Vita o morte | 7. Finale di partita. Yose | Appendice A. L'etichetta nel Go | B. I sistemi di handicap e definizione di livello | C. Tsume-go (problemi di vita e di morte) | D. Il Go, uno strumento di comunicazione e ratificazione | Glossario
SERIE
Kim J./Soo-hyun J.
LEARN TO PLAY GO
Good Move, 2010-2011
Volume I. A Master Guide to the Ultimate Game [2010, X-174p.]
Introduction | I. Fundamentals | II. Basic techniques | Sample openings | Index | About the authors
Volume II. The Way of the Moving Horse [2010, VIII-165p.]
Preface and acknowledgements | Note to the 2nd edition | Note to the 3rd edition | I. Principles | II. Skills | III. Synthesis | Go on the internet | Index | About the authors
Volume III. The Dragon Style [2011, VIII-167p.]
Notes on the 2011 printing | Preface | Acknowledgements | Preface to the 2nd edition | I. The Dragon style | II. Real games | III. Improvement | Glossary | Index | About the authors
Volume IV. Battle Strategies [2011, VIII-171p.]
Preface & acknowledgements | Preface to the 2nd edition | I. The middle game | II. Life and death | Index
Volume V. The Palace of Memory [2011, VIII-225p.]
Preface on the 3rd printing | Preface | Acknowlegements | Introduction | The template of fighting | Guidelines of shape | Opening guides | Jungsuk | The endgame | Endgames guides | About the author
Pubblicata sotto l'egida della "Korean Go Association".
ELEMENTARY GO SERIES ♜
Ishi, Tokyo, 1973-1982
Ishigure I.
Volume 1. In the Beginning [1973, 151p.]
Introduction | 1. [Basics] | 2. Nine concepts | 3. Ten problems
Kosugi K./Davies J.
Volume 2. 38 Basic Joseki [1973, 243p.]
Preface | 1. 3-3 point joseki | 2. 3-4 point joseki - part 1 | 3. Squeeze plays | 4. 4-4 point joseki - invasion and tsuke | 5. 4-4 point joseki - kakari | 6. 3-5 point joseki | 7. 4-5 point joseki | Glossary of technical terms
Davies J.
Volume 3. Tesuji [1975, 198p.]
Preface | 1. Reading | 2. Capture the cutting stones | 3. Amputate the cutting stones | 4. Ko | 5. When liberties count | 6. Linking groups together | 7. Cutting groups apart | 8. Into enemy territory | 9. Escape | 10. Sacrifice to gain tempo | 11. Tesuji for attack | 12. How to connect | 13. Making shape | 14. Ignore the atari | 15. Double-threat tesuji | 16. Challenge problems
Davies J.
Volume 4. Life and Death [1975, 157p.]
Preface | Introduction | [36 chapters]
Ishida A./Davies J.
Volume 5. Attack and Defense [1980, 251p.]
Preface | 1. Territory and power | 2. Attacking strategy | 3. Attacking moves | 4. Defense | 5. Forcing moves | 6. Inducing moves | 7. Reducing and invading large frameworks | 8. Invasions into three-space extentions | 9. Ko fights | 10. Problems | Guide to further study
Ogawa T./Davies J.
Volume 6. The Endgame [1976, 211p.]
Preface | 1. Introducing the endgame | 2. Counting | 3. Endgame tesuji | 4. The macroendgame | 5. Games
Nagahara Y./Bozulich R.
Volume 7. Handicap Go [1982, VIII-199p.]
Preface | 1. The principles of handicap Go | 2. How to play handicap Go as white | 3. Securing territory | 4. Invasions | 5. Example games | 6. Problems | Glossary
LIBRI DI APPROFONDIMENTO
Aroutcheff P.
PERFECTIONNEMENT AU GO. LE TRAVAIL DES PIERRES
Hatier, Paris, 1986, 192p.
Introduction | Le travail des pierres | Vie et mort des groupes | Point de coupe et combinatoire | Défense et protections | L'initiative | Le mauvais coup | Les bons coups: tesuji | La partie à fort handicap | La partie à moyen handicap | Le fuseki, le début de partie à égalité | Le milieu de partie ou chuban | La fin de partie: le yose | Lexique | Bibliographie | Liste des joueurs professionels
Bozulich R.
THE SECOND BOOK OF GO
Ishi, Montain View, USA, 1987, IV-123p.
Preface | I. The basics | II. The opening | III. The middle game | IV. The endgame and ko fights
Chikun C.
POSITIONAL JUDGMENT: HIGH-SPEED GAME ANALYSIS [TRAD.]
Ishi, Tokyo, 1989, VIII-179p.
Foreword - Notes to the reader | 1. The three main points of game analysis | 2. A high-speed analysis test | 3. A broad overview results from accurate analysis | 4. Large-scale analysis problems: the type amateurs often get wrong | 5. Cho-style game analysis
Haruyama I./Nagahara Y.
BASIC TECHNIQUES OF GO
Ishi, Tokyo, 1987, VI-169p.
Preface | Editor's note (R. Bozulich) | I. Introduction: some basic concepts and their definitions | 1. A survey of tesuji | 2. Principles of even-game fuseki | II. How to play handicap Go | 3. Nine-stone handicap and the Tsuke-nobi joseki | 4. Six-stone handicap fuseki | 5. Four-stone handicap fuseki and the Ikken-tobi joseki | 6. Yose
Jong L.Y./Dicky H.
LES BASES TECHNIQUES DU GO 1: LE JEU À 9 PIERRES DE HANDICAP
Chiron, Paris, 1994, 189p.
Préface | Avertissement | Remerciements | Mode d'emploi | Prononciation du japonais | Règles du jeu de Go | I. Jeu théorique et joseki | II. Le jeu offensif | III. Coups extraordinaires et mystifiants | Problèmes et réponses | Glossaire | Appendice A. Liste des joseki fondamentaux | B. Historique du Go | C. Étiquette du jeu de Go | D. Tableau récapitulatif des joseki
Kageyama T.
KAGE’S SECRET CHRONICLES OF HANDICAP GO [KAGE-SAN NO OKI-GO HIDEN]
Ishi, Tokyo, 1975, 204p.
Preface | Introduction | I. Five-stone games | II. Fourstone games | III. Three-stone games | IV. Two-stone games
Kageyama T.
LESSONS IN THE FUNDAMENTALS OF GO [AMI TO PRO]
Ishi, Tokyo, 1978, 268p.
Preface | 1. Ladders and nets | 2. Cutting and connecting | 3. The stones go walking | 4. The struggle to get ahead | 5. Territory and spheres of influence | Interlude: lecturing on NHK-tv | 6. Life and death | 7. How to study joseki | 8. Good shape and bad | 9. Prper and improper moves | 10. Tesuji | 11. Endgame pointers | Appendix. Game commentary
Kato M.
KATO’S ATTACK AND KILL [ISHI NO SEMEKATA KOROSHIKATA]
Ishi, Tokyo, 1978, VI-215p.
Preface | 1. The fundamentals of attack | 2. Test yourself | 3. The birth of killer Kato
Miyamoto N.
THE BREAKTHROUGH TO SHODAN [SHODAN KALUTOKU SAITAN KOSU]
Ishi, Tokyo, 1985, 158p.
Foreword (J. Davies) | 1. | 2. | 3. | 4. | 5. | 6. | 7. | 8. | 9. | 10. | Answers to problems
Nagahara Y.
STRATEGIC CONCEPTS OF GO
Ishi, Tokyo, 1989, 137p.
Preface (R. Bozulich) | I. The strategic concepts | 1. Miai | 2. Aji | 3. Kikashi | 4. Thickness | 5. Korigatachi | 6. Sabaki | 7. Furikawari | 8. Yosumiru | II. Problems and answers | Problems | Answers | Glossary
Nakayama N.
THE TREASURE CHEST ENIGMA. A GO MISCELLANY [TRAD.]
Nakayama, J, 1984, X-191p.
Translator's preface (J. Power) | I. Essays | II. Game commentaries | III. Problems | Glossary of japanese terms | Biographical details of Go players | Books in japanese by Nakayama Noriyuki
APERTURE
Ishida I.
DICTIONARY OF BASIC JOSEKI [KIHON JOSEKI JITEN]
Ishi, Tokyo, 1977
Volume 1: The 3-4 point [XII-265p.]
Foreword | Translator's preface | Japanese terms | 1. The small knight approach | 2. The large knight approach | 3. The two-space high approach
Volume 2: The 3-4 point (cont.); the 5-3 point [X-303p.]
Japanese terms | I. The 3-4 point (cont.) | 4. The onespace high approach | II. The 5-3 point | 5. The 3-4 approach | 6. The 4-5 approach | 7. Entering at the 3-3 point
Volume 3: The 5-4 point; the star-point; the 3-3 point [X-264p.]
Foreword | Japanese terms | I. The 5-4 point | 8. The 3-4 approach | 9. Entering at the 3-3 point | II. The star-point | 10. The small knight approach | 11. The one-space high approach | 12. The two-space high approach | Supplement: Positions with no approach move | III. The 3-3 point | 13. The shoulder-hit | 14. The large knight approach
Kato M.
THE CHINESE OPENING. THE SURE-WIN STRATEGY [KORE GA CHUGOKU RYU FUSEKI DA]
Ishi, Tokyo, 1989, VI-142p.
Foreword | Glossary | 1. The concept of the chinese fuseki | 2. The star-point stone | 3. The 3-4 point stone | 4. Large-scale frameworks: building and destroy | 5. The two-space high pincer | 6. The chinese fuseki in action
Takagawa S.
THE POWER OF THE STAR-POINT. THE SANREN-SEI OPENING [SANREN-SEI NO IRYOKU]
Ishi, Tokyo, 1988, VI-133p.
Glossary of japanese terms | Preface | Introduction: invitation to the Sanren-sei | 1. Sanren-sei fundamentals | 2. Sanren-sei josekis | 3. The Sanren-sei in action | Fuseki interlude [1] | 4. Turning points in the Senrensei | Fuseki interlude [2] | 5. The contemporary Sanren-sei
PARTITE
Ohira S.
APPRECIATING FAMOUS GAMES [MEIKOYOKU KANSHOSHITSU]
Ishi, Tokyo, 1977, VI-279p.
Introduction | Game 1: Dosaku's masterpiece | Game 2: crushing the weaker player | Game 3: the seeds of modern Go | Game 4: one meijin too many | Game 5: best game of the era | Game 6: Jowa, the grand champion | Game 7: the impenetrable barrier | Game 8: the autumn leaves were falling | Game 9: a generation apart | Game 10: the wise old bird and the fledgeling
Power J.
INVINCIBLE. THE GAMES OF SHUSAKU
Kiseido, Tokyo, 1982, XII-420p.
Preface | The four Go houses & holders of the office of meijin godokoro | Chronology | Statistics of Shusaku's career | Glossary | I. | 1. Go in the Edo period | 2. The life of Shusaku | 3. The Shusaku-style fuseki | 4. Shusak's debut | 5. The encounter with Gennan Inseki | 6. Heir to the honinbo house | 7. The Sanjubango with Ota Yuzo | 8. Unvanquished | II. | Other games | Bibliographical note
PROBLEMI
Yoshinori K.
GRADED GO PROBLEMS FOR BEGINNERS
Nihon Ki-in, Tokyo, 1985-1990
Volume 1. Introductory problems [VI-226p.]
Preface | Glossary | I. Problems | II. Answers | A guide to the rules of Go | A guide to life and death problems | Go organizations
Volume 2. Elementary problems [VI-250p.]
Preface | Glossary | I. Problems | II. Answers | Appendix: Nakade and Bent four in the corner | Go associations
Volume 3. Intermediate problems [VI-201p.]
Preface | Glossary | I. Problems | II. Answers | National Go associations
Volume 4. Advanced problems [VI-199p.]
Preface | Glossary | I. Problems | II. Answers | National Go associations
VARIANTE TIBETANA
Fairbairn J.
GO ON THE ROOF OF THE WORLD
Go World, Ishi [58, 1989-1990, 10-15pp.]
GO & GO-MOKU
Lasker E.
GO AND GO-MOKU. THE ORIENTAL BOARD GAMES
Dover, Mineola, USA, 1960, XX-216p.
Preface to Dover edition | Preface to first edition | Introduction: the history of the game | 1. Fundamentals | 2. Elementary tactics | 3. Basic strategy | 4. Advanced strategy | 5. The game of Go-moku | Recommended reading | Index
Prima edizione: 1934.